Saturday, November 27, 2010

How to: World Eaters, the better Blood Angels

FOR THE PEOPLE WHO DONT KNOW, HERES HOW TO REPRESENT THE WORLD EATERS IN THE BLOOD ANGELS CODEX WELL!(warning this might be really long)
*note Blood Angels players can use this as a guide as well*

This project is a representation of how to break the confined limits of the game, breaking it towards an army you can play with and be proud of.  It represents the idea of not just having the competitive list and making the Hobby aspect of the game work in your favor as well

If people still want to make a fluff war about counts-as prepare to face me like a man as the Grimnar Angband has come to end this little game. I will give people who want to play World Eaters competitively a chance to in a way that represents the power of the XIIth legion better then anything that Gav has given us. So lets begin, shall we, I will show you what goes through my own head as I make my own World Eater list based off of the background of the traitor legion.

What are the World Eaters?

The World Eaters are without a doubt the most brutal and destructive of the Legions during the Great Crusade, constantly at the forefront of the Crusade basically wielded by Horus as a battering ram to break the backs of enemy armies. The only Legion that could equal the assault strength of Angron's sons was the most noble of Legions, the Blood Angels.

I could go into the details of how the Heresy brought bloody after bloody war upon the galaxy but that is just not useful to mention in detail right now. There are just a few main things about the XIIth legion we should remember;

1. They are a close combat army, fueled by their lobotomized heads and passion for Khorne, god of Blood and Skulls. Shooting is allowed in the list, just make sure your army can fight in close combat. Remember that Khorne cares not from where the blood flows, only that it flows.

2. The World Eaters take no Psychers, sorcerers or any of that crap. Take notice, Mephiston is the unusual exception as he gives the army a useful Psychic hood (Its a khorne army, it needs psychic defense), is one of the most brutal characters in the game and gives himself only combat advantages instead of shooting lighting or other cowardly tactics. You want Kharn, you got him

3. Jump packs are actually expected in an assault army like the World Eaters. They are famous for charging forward into the lines of the enemy, Driving away all thoughts of pain or cowardice away.
Now that we start with this veiw of a "fluffy" army list I lay out the question of which army best represents the XIIth legion? I find that the Blood Angels codex perfectly allows us to transfer the background and modeling privaleges into a competitive Descent of Angels army so thats what I'm going with.

Lets go with 2000pts for the army since that is the thing here.

Now lets see where I can start this list... oh yeah, we need troops so lets start with this.

10 Assault Marines w 2 Meltaguns, Sarge w Powerfist  235pts

There, thats not bad. Lets take 4 of them.
That sets us at 940pts with 1060 pts left,

Remember in the old 3.5 edition Chaos Codex, remember how Berzerkers had feel no pain... yeah lets bring that bad boy back.
We need Feel No Pain and Furiouse Charge to make the berzerkers the durable madmen monsters they are so we need Blood Chalices, lets grab a couple preists,

(Sanguinary) Blood Preist with jumpack 75 pts
lets take two of these for 150pts,

We are also going to take an HQ in a moment so lets through this in
Honor Guard with 3 melta guns 145pts
there, three Chalices to spread between four squads

We are at 1235pts with 765pts left.

If you want Kharn you got him, for 250pts Mepistons a steal...
just dont play like an idiot with him, he's one model, use cover to close the distance and kill stuff. I use him to represent my chaos lord, Grimnar Angband, I like it.

We have 515pts left... what do we need?
Oh! I know some dropping melta guns to kill vehicles so the enemy cant run away.
Lets grab some speeders and Techmarines to deepstrike on the opponents face and pop tanks.

Techmarine with Jumpack and combi-melta 60pts
Land Speeder with multimelta 60pts

Take two of each for a grand total of 240pts
This gives us some nice cover for the army as it advances or drops, whichever you choose really.

We now have 275pts left, have 45 FNP, Furious Charging marines, Mephiston, and 4 droping melta guns.
Here is a good 1725pt list if you wanted to play 1750 (just give the preists combi-meltas)

We need to burn 275pts, Here I personaly put the Sanguinator into the list as I like the extra attact he gives to all the units around him, kind of like Pedro Cantor, except he can actualy kill stuff. Nobody wants to have to deal with him either so he works well with the list, making the Marines into monsters with 4 strength 5 attacks on the charge. I like it and as I build it I will keep him as my World Eater Champion of Chaos, deuling the heroes of other armies and killing those around him in a bloody orgy of Khorne's wrath.

But if you want a more efficient use of the of the 275pts I would add the following,

5 scouts  w camo cloaks, 4 with snipers rifles, 1 with Missile launcher 100pts

5 scouts  w camo cloaks, 4 with snipers rifles, 1 with Missile launcher 100pts

Land speeder w multi melta 60pts

The scouts are fun to model as Cultists of Chaos, plus they are useful for objective sitting and can give troops or light tanks a hard time if they are left alone

The land speeder adds one more melta dropper to help.
Lets see the list now

HQ: Mephistion 250pts

HQ: Honor Guard with 3 melta guns 145pts

Elite: 2 Sanguinary Preists with jumpacks 150 pts

Elite:Techmarine with Jumpack and combi-melta 60pts

Elite:Techmarine with Jumpack and combi-melta 60pts

Troop: 10 Assault Marines w 2 Meltaguns, Sarge w Powerfist  235pts

Troop: 10 Assault Marines w 2 Meltaguns, Sarge w Powerfist  235pts

Troop: 10 Assault Marines w 2 Meltaguns, Sarge w Powerfist  235pts

Troop: 10 Assault Marines w 2 Meltaguns, Sarge w Powerfist  235pts

Troop: 5 scouts  w camo cloaks, 4 with snipers rifles, 1 with Missile launcher 100pts

Troop: 5 scouts  w camo cloaks, 4 with snipers rifles, 1 with Missile launcher 100pts

Fast Attack: Land speeder with multimelta 60pts

Fast Attack: Land Speeder with multimelta 60pts

Fast Attack: Land Speeder with multimelta 60pts

total 1985pts (15pts to play with)

There thats how I work through how I would represent the World Eaters at 2000pts
This list perfectly represents the strengths of the XIIth legion while giving you a list that can make a good showing at competitive events.

This list gives you a wonderful modeling and painting opporitunities for hobby enthusiats and makes for a fun project.

This was written to say that you dont have to play that craptastic codex Gav gave you if you are a World Eater fan. Enjoy and feel free to comment if you want.

Blood for the Blood God!
Grimnar Angband

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